Shenlong/library/imports/cd/cd4114f5-d54e-4f89-a88f-650...

64 lines
2.7 KiB
JavaScript

"use strict";
cc._RF.push(module, 'cd411T11U5PiaiPZQQueeb7', 'Smoke');
// scripts/Smoke.ts
"use strict";
// Learn TypeScript:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
Object.defineProperty(exports, "__esModule", { value: true });
var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
var RandomInteger = function (e, t) {
return Math.floor(Math.random() * (t - e) + e);
};
var Smoke = /** @class */ (function (_super) {
__extends(Smoke, _super);
function Smoke() {
var _this = _super !== null && _super.apply(this, arguments) || this;
_this.smokePrefab = null;
return _this;
}
Smoke.prototype.init = function (data) {
this.smokePrefab = data;
};
// 合并时的动画效果
Smoke.prototype.showSmoke = function (pos, width) {
// 烟雾
var smokeNode = cc.instantiate(this.smokePrefab);
smokeNode.parent = this.node;
smokeNode.position = pos;
smokeNode.scale = width / 150; // 适当调整缩放值,使烟雾大小适应屏幕
};
__decorate([
property(cc.Prefab)
], Smoke.prototype, "smokePrefab", void 0);
Smoke = __decorate([
ccclass
], Smoke);
return Smoke;
}(cc.Component));
exports.default = Smoke;
cc._RF.pop();