"use strict"; cc._RF.push(module, '0bf7dJHmYRPfrwAotivpy8Q', 'StartUIManager'); // scripts/StartUIManager.ts "use strict"; // Learn TypeScript: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; Object.defineProperty(exports, "__esModule", { value: true }); var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property; var StartUIManager = /** @class */ (function (_super) { __extends(StartUIManager, _super); function StartUIManager() { var _this = _super !== null && _super.apply(this, arguments) || this; _this.ClickAudio = null; return _this; // update (dt) {} } // LIFE-CYCLE CALLBACKS: // onLoad () {} StartUIManager.prototype.start = function () { // WechatManager.instance.initAutoSetting((url) => { // }); }; StartUIManager.prototype.StartButtonOnClick = function () { cc.audioEngine.play(this.ClickAudio, false, 1); cc.director.loadScene("game"); }; __decorate([ property(cc.AudioClip) ], StartUIManager.prototype, "ClickAudio", void 0); StartUIManager = __decorate([ ccclass ], StartUIManager); return StartUIManager; }(cc.Component)); exports.default = StartUIManager; cc._RF.pop();